COTS software drivers for the embedded market.
The rising customer demand for embedded products with capabilities available only, until recently, on desktop systems has caused embedded engineers to enhance the capabilities of their real-time systems. To meet this demand, Presagis offers production-quality source and object code for an OpenGL API-capable X11R6 environment that is compatible with real-time system constraints. Presagis implements the open-standard OpenGL-under-X (GLX) specification or the EGL 1.4 specification, providing full OpenGL API capabilities in the X Window System environment. Designed from the beginning for portability, Presagis SeaWind X Window System products run on a wide range of processors, real-time operating systems, and graphics devices. OpenGL implementations from Presagis are built to optimize graphics rendering using the acceleration capabilities of the GPUs provided by its graphics-device partners. In addition to running on a wide variety of platforms, SeaWind X Window System products work with Wind River VxWorks products. The most recent generation of SeaWind drivers supports developments in APIs that provide OpenGL ES 2.0 and OpenGL SC 1.0 support. OpenGL ES 2.0 support targets a system that requires the creation of “shader programs” that execute on the GPU, providing enormous flexibility to the developer but that will not otherwise generate any graphics on the screen. OpenGL SC 1.0 support is an API targeted at the Safety Critical community that provides a restricted set of calls that are more appropriate for this type of application. SeaWind supports Wind River® VxWorks® operating systems 5.X, 6.X, 653, Linux & MILS.
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